Game Projects

3D Adventure: An adventure game, designed and coded in Unity, with awesome scenery and water effects and also wind affecting both trees and grass. Going to add collectables throughout the scenery for the player to find. [Work in progress]

Co-op Strategy: This game requires two people on one keyboard. It is still a work in progress, but I have coded and designed everything you see in Flash CS6. This platformer is simple but yet challenges.. [Work in progress]
This is a straight embed of the game, try it out! :)

Blox: A game I made for Android, it incorporates the Box2D engine, the same engine Rovio used for Angry Birds. It features the player to tilt the phone or device, using the Accelerometer (or Gyro), altering the gravity and physics in real time. The objective is to make the red cube escape the side of the screen before the white ones. [Work in progress]

FPS: Made in Torque3D, it is a simple FPS. The player chooses from a range of weapons, and battles against friends in my made 'forest' map, featuring trees with collision, particle effects, a skybox, and models imported from SketchUp (.DAE).

Called "Scissors Paper Combos", made for Android, the player starts with three elements, and by mixing them together, causes new elements to be made. Battle against the AI with your new weapons!